Development updates, our #gamedev life, and general thoughts on the world of video games.
In games that are all about immersion and believability of their worlds, what should we focus on during the creation of these worlds? (more…)
Good 3D foliage is hard. Well, it looks soft but in fact it is hard, as in, damn hard to achieve. Rendering subtlety, richness and dynamism of vast, wind-torn foliage by using just a bunch of flat, static triangles? (more…)
We are a small independent game development studio located in Warsaw, Poland. Here is why we call ourselves The Astronauts.
The studio was founded in August 2012 by these three amigos. They were also the original founders of People Can Fly (Painkiller, Bulletstorm and Gears of War: Judgment).
The Astronauts is currently eight people strong. Click here to see the blog posts profiling each member. Pretty graphics and game development secrets inside!
We are currently working on The Vanishing of Ethan Carter, a weird fiction horror game coming to PC in 2014.
We believe that video games have the potential to be the ultimate form of art. Or entertainment. Actually, both. Let’s do this.