We are a small independent game developer located in Warsaw, Poland. Before The Astronauts, some of us worked on games like Painkiller and Bulletstorm.
Our latest project is Witchfire, a dark fantasy first person shooter set in an alternative world in which witches are real and very dangerous – but so are you, witchhunter.
Our first game was a weird fiction mystery titled The Vanishing of Ethan Carter. The game has won many awards, including BAFTA, and we sold over one million copies. It’s available on PC, PS4 and Xbox One. Click here for more details.
What is it and how much does it cost? What if I feel dizzy playing a VR game? This and more — here’s our FAQ on The Vanishing of Ethan Carter VR!
How can a game have issues and still be one the best gaming experiences ever? Welcome to SOMA.
Note: This post also includes Redux Patch 1.01 notes (later in the post).
How did a small FMV game become Gamespot’s Game of the Month? Is it a “feminist propaganda”? Is it even a game? And why is it so good when it makes no sense?
How is Ethan PS4 different to the PC version? Will there be [insert favorite platform] version? What’s next for The Astronauts?
In a month, Sunset sold only four thousand copies, and Tale of Tales decided it was their final game.
It all started with a game developer Jurie Horneman asking what is the example of a sequel better than the original game.
This is what one of the writers of Dying Light said about the three major women in the game:
I hope you’re still open to talk about the best games of 2014, and you’ll allow me to join the conversation by offering my perspective as a game designer.