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Art Direction Note + Wallpapers

Herman Saftleven inspired our first game. Who inspires the second one? Also, pretty pictures!

What keeps us so busy in the art department? It’s maintaining a cohesive visual language while so many other development aspects are screaming for our attention. Of course if you say that gameplay is king …you are totally right. All good level designs cater to the core mechanics. Visual guidance, covers and navigation spaces create […]

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